pholtos wrote:Welcome to Pewter City, full of only a few things and not much to show. So here's an old guy who falls asleep.
Maybe this was the point where they were
really starting to run out of cartridge space. I never really noticed how little of interest was happening here, possibly because I was distracted by the fact that one of the few Mint Berry trees is here. Mint Berries sound oddly tasty.
Welcome to Pewter City, where reading a sign turns the world gray.
Does it actually do that in the game? That... does sound familiar, now that I think about it.
In the continuing adventures of Pewter has nothing interesting, a boy and his shaking Nidoran.
I think some of these people are supposed to be the same ones who were NPCs in the Gen I games, so maybe the bulk of the "content" here is supposed to be little nostalgia bits.

...Stairs?
I guess they're talking about the ladder inside, but now that you mention it, the gap in the ledge does appear to have little steps drawn on it. It's a nice touch, a visual hint that the ledge actually does separate an upper level from a lower level.
Inside the Gift Shop is the all mighty... basic shop with stuff you could buy in a vending machine.
The gift shop has one key advantage, however: Bulk. The drinks (that is, the three vending machine drinks and Moomoo Milk) have always been the healing items with the lowest cost per HP restored (aside from the vanishingly rare case where a single Pokemon needs more than 500 HP healed at once). In these games, Fresh Water and Lemonade were the two best buys--and there's not even much point to keeping a stock of regular Potions to heal minor injuries when Fresh Water is cheaper. Here, you can buy 99 of each in one fell swoop, rather than having to press A 300+ times to get that many from a vending machine.

So this guy... what in the world is with these levels? A 12 and a 34? Who does he think he is, me when I first played Crystal as a like 9 year old and basically went through the game with 5 level 10s and a level 70 Typhlosion?
In the original game, he had a Pidgey and a Pidgeot. I don't know what his dialogue was off the top of my head, but maybe he's using the Pidgeot to train the Pidgey, as a reference to the way players can switch-train? I'm going to guess it's made that way for flavor, not as an interesting battle.
Then again, this comically underleveled orb the randomizer has given him makes him more of a reference to Juggler Irwin...
Come to think of it, you haven't done any phone rematches. What would happen to those trainers' teams when they're upgraded? Do their Pokemon stay the same if they don't evolve? What if they do? (For example, what would Inspector Gadget-Marisa's top percentage Koffing (?) become if you fought her level-21, 30, or 34 team, where Youngster Joey would have a Raticate?)
Heading south from Pewter we encounter the doofiest replacement in the game, Viridian Forest has been replaced with a bunch of blockade style trees that emulate what the forest originally looked like.
Aaaaand
this is where they were
really running out of space.
So heading right into the last building on the route we find one of Oak's Aides who somehow knows our name...

Well, to be fair, you're the Champion of
this region's Pokemon League. Lance may have foiled DJ Mary's plot to interview you at the instant of victory, but I doubt that a new Champion could be crowned without
any publicity at all. Also, these Aides have a history of being sent out all over the continent
specifically to help people the Professor gave Pokedexes to...
We're about to meet the Gym Leader whose fight is basically the opposite of Janine's from last episode, and it comes with a bit of a level increase. The levels don't get
really crazy until later, but this next one always seemed to be a pretty noticeable step up as well (possibly because I
always had a Water-type and an Electric-type with me in these older games, making Brock more or less a non-issue). Stay tuned for that!